AI Insights · Timothy · October 2022
Top 5 Pixel Games on Android in the Middle East - Q3 2022
Analyzing the performance of top pixel games on Android in the Middle East during Q3 2022, including trends in weekly downloads, revenue, and active users.
In Q3 2022, the Middle East saw significant activity in the pixel games category on the Android platform. Here's a detailed look at the performance of the top 5 pixel games, based on data from Sensor Tower.
Galaxy Attack: Shooting Game from 1SOFT experienced notable fluctuations in its metrics. Weekly revenue peaked at approximately $3.5K in late June but saw a dip to around $1.5K by early August before rebounding to $2.8K by the end of September. Weekly downloads for the game were consistently strong, with a high of 20K in early July and a steady figure of around 17K towards the end of the quarter. Active users hovered around 140K, peaking at 156K in early July.
FINAL FANTASY BRAVE EXVIUS by SQUARE ENIX Co.,Ltd. had a more varied performance. Weekly revenue saw a significant early spike to $3.7K in early July, followed by a gradual decline to around $300 by early September, with a minor uptick to $630 at the end of September. The game’s weekly downloads were minimal, peaking at 17 in late August. Active users followed a declining trend, decreasing from 62 in late June to 25 by the end of September.
Growtopia from Ubisoft Entertainment showed a mixed performance. Revenue peaked at $1.4K in late July but experienced a drop to around $480 by mid-September, with a slight recovery to $573 by the end of the quarter. Weekly downloads remained relatively stable, fluctuating between 200 and 400, with a high of 428 in early August. Active users were consistent, averaging around 650, with a peak of 753 in mid-August.
WeTV: Asian & Local Drama from Image Future demonstrated robust performance. Weekly revenue was steady, peaking at $932 in mid-August and maintaining around $700 towards the end of the quarter. Downloads were strong throughout, with a high of 3.3K in early August and a slight dip to 2.5K at the end of September. Active users remained high, averaging around 190K, peaking at 201K in mid-September.
OCTOPATH TRAVELER: CotC by SQUARE ENIX Co.,Ltd., being a newer release, saw its revenue peak at $1.7K in early August, declining to $423 by mid-September. Downloads started strong at 1.3K in late July but decreased to 158 by the end of the quarter. Active users started at 717 in late July and declined steadily to 287 by the end of September.
These insights, sourced from Sensor Tower, highlight the diverse performance trends in the pixel games category. More in-depth data and analyses can be found on Sensor Tower's platform.